Monthly Archives: October 2014

Matt Chat 250: Yerzmyey Part I

This week is all about music, but not just any music. We’re talking about chiptunes, Atari 8-bit, and Amiga music with musical composer Yerzmyey.

Check out Yerzmyey’s awesome tracks here:
http://yerzmyey.i-demo.pl/

Check out my GOG affiliate link here:
http://www.gog.com/?pp=12f0de3dc76e067d21ed85125716e02e9f1e69f0

Support Matt Chat with Patreon–it’s the best way to support the YouTubers you love: http://www.patreon.com/blacklily8

Download the mp4 here.

Matt Chat 248: Robert Sirotek on Stones of Arnhem

In this final segment, Robert opens up about Wizardry 8 and the legal morass Sir-Tech found itself in with Andrew Greenberg. We also chat about the infamous Stones of Arnhem project and a programmer who became unhinged after it lost funding.

New underworld game: http://www.gamespot.com/articles/new-underworld-game-in-the-works-for-pc-dev-promises-not-to-mess-with-original-formula/1100-6420836/

Sheltered Kickstarter project: https://www.kickstarter.com/projects/29211325/sheltered

Felipe’s RPG book:
http://www.rpgcodex.net/forums/index.php?threads/what-is-this-all-about-faq.91588/

Support Matt Chat with Patreon–it’s the best way to support the YouTubers you love: http://www.patreon.com/blacklily8

Download the mp4 here.

Matt Chat 247: Robert Sirotek on Bane of the Cosmic Forge & Jagged Alliance

In this installment, Robert and I chat about Douglas Bradley’s Bane of the Cosmic Forge, Ian Currie’s Jagged Alliance, and how Hollywood screwed up the games industry. We also chat about why Sir-Tech left the industry in the face of massive consolidations.

Support Matt Chat with Patreon–it’s the best way to support the YouTubers you love: http://www.patreon.com/blacklily8

Download the mp4 here.

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The Ideology of the Games Industry

It’s hard to believe that Horkheimer and Adorno’s landmark essay The Culture Industry: Enlightenment as Mass Deception was written as far back as 1944. If you haven’t read it, I suggest you use the link here to check it out. While I certainly don’t agree with everything in it–it seems to leave me with a feeling of hopelessness rather than empowerment–some of their criticisms really strike a chord with me. I thought it’d be worthwhile to make some connections between their essay and the “games industry.” My point for doing so is that the “games industry” is seemingly unabashedly committed to ally with a purely capitalist ideology–that is, to openly admit that the whole affair is driven only by profits, catering solely to the lowest common denominator, content to reify the status quo and all its inequities, and completely uninterested in producing anything resembling art in the fine arts sense or criticism in any sense. I know many game designers who do aspire to do much more than provide cheap, soulless amusement for the masses, but their aspirations are as worthless as the games they make instead.

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