Below is the transcript of an interview I did with Susan Manley, former lead artist and project manager for SSI and now a COO and Executive Producer for Olde Skuul. If you prefer to watch the videos, click below for the automated playlist of the entire series. Otherwise, enjoy!
Matt: Hi, folks, I’m here with the great Susan Manley, the COO and Executive Producer of Olde Skuul. Formerly, she was the lead artist and project manager of SSI, a company you’re probably familiar with if you watch this show. She was also the first ever project manager for internally developed projects for a little company named Electronic Arts. How are you today, Susan?
Susan: I am good. I think that I was employee 236, so we weren’t too small then.
Below is the transcript of an interview I did with Ed Fries. If you prefer to watch the videos, click the link below, which is a playlist that will take you through all of them. Otherwise, scroll down for the transcription!
If you want someone to transcribe your videos, shoot Max Shelton an email at writingmax at gmail dot com.
Matt: All right folks. I’m here with the legendary Ed Fries. The former Vice President of game publishing at Microsoft. He’s basically the guy who gave the thumbs up or down to the Xbox titles, and played a huge role in creating the Xbox. Does that sound about right? (laughs).
Ed: (Laughs) The older I get the more legendary I get. I noticed that. (laughs)
As you probably know, Retro Magazine is the coolest magazine in the world for folks interested in retrogaming. If you’re not already subscribed to it, I may have to come over to your place and slap you with a fish. For the next issue, I’ve been tapped by the editors to put to put together a feature article on spy games. Spy games? What the heck does Matt know about spy games? Sadly, not a lot! However, I’ve been giving myself a crash course in the genre and trying to get to know these characters:
Duke Togo (Golgo 13)
Gabriel Logan (Syphon Filter)
James Bond (GoldenEye N64)
Michael Thorton (Alpha Protocol)
Sam Fisher (Splinter Cell)
Sadly, I only recognized one name from this list: Bond, James Bond! Thankfully, I have played all the way through GoldenEye, albeit on my DS rather than the N64 (though I’m pretty sure I own it for both). I’ve always been a James Bond fan–I grew up watching Roger Moore-era Bond movies that we rented from the local VHS place. The fact that the VCR came in a cool suitcase seemed appropriate for watching a secret agent movie!
I’ve played more adventure games over the years than any other genre, so when Mike Kennedy and Brandon Justice of Retro magazine tapped me for a feature article on them–it wasn’t “yes,” it was “hellz, yeah!” In this podcast, I talk more about the generation gap as well as the cultural gap between and among gamers these days, then get into the history and future of the adventure game.
Hi, all. If you’ve been watching Matt Chat for awhile, you know that I’ve been working on a movie about the history of the videogames industry. It features HD interviews with John Romero (Doom), David Crane (Pitfall), Todd Howard (Fallout 3), Don Daglow (Utopia), Steve Meretzky (Planetfall), and John Smedley–just to name a few. It also has professional animation and a rocking soundtrack.