I talked yesterday to Bill Barrett, the same awesome voice actor who does the liners for Dan Carlin’s podcasts. I was expecting his fees to be far beyond what I could afford, but it’s actually not bad at all. So, now all the pieces are in place–just need to start thinking about how I want to go about the podcast.
My purpose here is to create a rather excellent podcast that will be entertaining, informative, and inspiring. To that end, I’ve started re-reading my favorite books and articles on the subject, including my all-time favorite: Hackers by Steven Levy. If you haven’t read this book, go ahead and order it now–I haven’t read anything nearly as good on the topic. Levy does a superb job making his history read like a great novel without skimping on the details. It’s the kind of book that’s much more than just a good read, though–you almost can’t resist doing some coding or messing around with some hardware after you put it down. He also does a great job sketching the personalities involved. I’d love to capture some of that style and energy in podcast form.
I know from my own experience that often the greatest obstacle to starting or finishing a project is motivation. No matter how good we are at doing something, if our motivation tank runs dry, the engine sputters and the project ends up on the side of the road. What I find motivating when it comes to coding, writing, or pretty much anything, is reading or hearing about the great exemplars and how they overcame their own obstacles to achieve greatness. I’m hoping that this podcast will help others discover their own heroes and find the motivation to open those old projects and get back to work.
There are a few big decisions I still have to make, though. First, what to call the thing. I’m hoping that I’ll be able to come up with something better than “Matt Chat” for this! Second, I’m wondering how far back I should start. I could cover stuff that came before videogames, especially pinball and other early coin-op games. I guess I could even start with the earliest known games and work from there. Or would it be best to start with Spacewar! or Pong, the games most people argue really laid the foundation for the industry.
Actually, I’m wondering if I should just focus on the history of CRPGs, since that’s more or less my specialty. However, since my goal is to attract as large a subscriber base as possible, perhaps sticking to more general topics would be the best idea. Hm..
So much to think about!