This episode is the first part of my chat with Deathfire developer Guido Henkel. We chat mostly about his new Kickstarter project, Deathfire: Ruins of Nethermore, which is shaping up to a new classic–turn-based combat, full party creation, and a deep storyline. I think you’ll really enjoy hearing all of Guido’s thoughts on its design; he obviously knows what folks like us prefer to play!
Download the mp4.
Want to play Guido’s classic Realms of Arkania? Buy them using this link from GOG.com, and I’ll get a kickback at no extra cost to you!
Love his approach to CRPGs, that is my favorite kind… the type that try to simulate the tabletop RPG feel as much as possible and don’t mind turn-based combat.
I backed his Kickstarter but at this point he is only about 1/3 funded so unfortunately I don’t think it will make it. I also backed Wildman so my record isn’t great so far 😛 I wish I would have backed Shadowrun Returns, that is one great game and a true Kickstarter success in my opinion.
Matt, I bought Realms of Arkania 1-3 off of GOG.com using your affiliate link. When I read things like “steep learning curve” and “daunting complexity” and that it is based on a German tabletop RPG system, how could I not?
Last, was the audio clip at the end of this Matt Chat from Jack Tramiel? What a character and force in the early PC world.